Publications
Virtual reality is a powerful tool for teaching 3D digital technologies in building engineering, as it facilitates the spatial perception of three-dimensional space. Spatial orientation skill is necessary for understanding 3D space. With VR, users navigate through virtually designed buildings and must be constantly aware of their position relative to other elements of the environment (orientation during navigation). In the present study, 25 building engineering students performed navigation tasks in a desktop-VR environment workshop. Performance of students using the desktop-VR was compared to a previous workshop in which navigation tasks were carried out using head-mounted displays. The Perspective Taking/Spatial Orientation Test measured spatial orientation skill. A questionnaire on user experience in the virtual environment was also administered. The gain in spatial orientation skill was 12.62%, similar to that obtained with head-mounted displays (14.23%). The desktop VR environment is an alternative to the HMD-VR environment for planning strategies to improve spatial orientation. Results from the user-experience questionnaire showed that the desktop VR environment strategy was well perceived by students in terms of interaction, 3D visualization, navigation, and sense of presence. Unlike in the HDM VR environment, student in the desktop VR environment did not report feelings of fatigue or dizziness.
This paper synthesizes 20 years (1999-2019) of empirical research on women of color (WOC) in computing and tech graduate education. Using complementary theoretical frameworks of social pain and community cultural wealth (CCW), we identify factors in the research literature that affect WOC's experiences, participation, success, and persistence. This qualitative meta-synthesis employed systematic literature search and selection methods, a hybrid approach to coding and thematic analysis. Findings include the ways in which social pain from isolation, exclusion, and hostility from peers and faculty negatively affected WOC's experiences in their graduate programs. Often, WOC's motivation to persist and succeed in computing came from key social actors, such as mentors and families, and from individual and social strategies, such as seeking counterspaces, that leveraged their CCW. This meta-synthesis contributes to the knowledge base about the mechanisms that support and hinder the persistence of WOC in computing graduate programs and provides recommendations for institutions and for further research.
Creativity research requires assessing the quality of ideas and products. In practice, conducting creativity research often involves asking several human raters to judge participants' responses to creativity tasks, such as judging the novelty of ideas from the alternate uses task (AUT). Although such subjective scoring methods have proved useful, they have two inherent limitationslabor cost (raters typically code thousands of responses) and subjectivity (raters vary on their perceptions and preferences)raising classic psychometric threats to reliability and validity. We sought to address the limitations of subjective scoring by capitalizing on recent developments in automated scoring of verbal creativity via semantic distance, a computational method that uses natural language processing to quantify the semantic relatedness of texts. In five studies, we compare the top performing semantic models (e.g., GloVe, continuous bag of words) previously shown to have the highest correspondence to human relatedness judgements. We assessed these semantic models in relation to human creativity ratings from a canonical verbal creativity task (AUT; Studies 1-3) and novelty/creativity ratings from two word association tasks (Studies 4-5). We find that a latent semantic distance factor-comprised of the common variance from five semantic models-reliably and strongly predicts human creativity and novelty ratings across a range of creativity tasks. We also replicate an established experimental effect in the creativity literature (i.e., the serial order effect) and show that semantic distance correlates with other creativity measures, demonstrating convergent validity. We provide an open platform to efficiently compute semantic distance, including tutorials and documentation (https://osf.io/gz4fc/).
Grade 8 students were given a task that had pairs of shapes that had been transformed (i.e., preimages and images). Students were to identify which of the three rigid transformations--reflections, rotations, or translations--were used to map the preimage to the image. Students were also asked to give a justification for their choice of transformation. Using only a single transformation, the answer is that the preimage has been rotated to create the given image. However, Ava, a student in the class, identified a pair of shapes as representing both a rotation and a reflection. How many times have students answered a question similarly? Why do students think that this is a reflection? Is there something within the mathematics of reflections that students do not understand that causes them to respond that figures are reflections? In this article, the authors explore this misconception, give possible reasons why students struggle to differentiate between a reflection and rotation, and share ideas for teachers to elicit and discuss these misconceptions with students.
When Katrina Lindo taught Integrated Mathematics 1 to ninth- and tenth-grade students, she encountered some students who appeared initially resistant to doing mathematics. Lindo wanted her students to see themselves as capable of making sense of mathematics. Lindo said that being a mathematician is "the process of taking what you know and using what you know to make sense of what you don't know, so we're all mathematicians." The authors had the opportunity to spend time in Lindo's classroom to discuss with her the classroom discourse that was observed. In this article, the authors illustrate discourse moves that Lindo used to engage students with mathematics. These moves are shared together with Lindo's reflections so that readers can consider ways to offer students' opportunities to develop productive dispositions and identities.
We introduce the Into Math Graph tool, which students use to graph how “into" mathematics they are over time. Using this tool can help teachers foster conversations with students and design experiences that focus on engagement from the student’s perspective.
This article synthesizes findings from an international virtual conference, funded by the United States National Science Foundation, focused on the home mathematics environment (HME). In light of inconsistencies and gaps in research investigating relations between the HME and children’s outcomes, the purpose of the conference was to discuss actionable steps and considerations for future work. The conference was composed of international researchers with a wide range of expertise and backgrounds. Presentations and discussions during the conference centered broadly on the need to better operationalize and measure the HME as a construct—focusing on issues related to child, family, and community factors, country and cultural factors, and the cognitive and affective characteristics of caregivers and children. Results of the conference and a subsequent writing workshop include a synthesis of core questions and key considerations for the field of research on the HME. Findings highlight the need for the field at large to use multi-method measurement approaches to capture nuances in the HME, and to do so with increased international and interdisciplinary collaboration, open science practices, and communication among scholars.
Question Are unrealized occupational expectations associated with higher risk of suicide? Findings In this cohort study of 11 680 male participants who were high school students in 1980, adult deaths from suicide and drug poisoning were more than 2.5 times higher among those who planned for a working-class job if their expected occupation declined in labor market share between 1980 and 1990 compared with those who planned for professional occupations. Meaning These findings suggest that policies mitigating the risks from labor market changes must account for the gap between expectational ideals and current labor market opportunities. This cohort study estimates the risks of suicide and drug poisoning deaths among adult men whose adolescent occupational expectations were not met in adulthood. Importance Deaths from self-injury are increasing. Understanding the sources of risk is important for prevention and treatment. Objective To estimate the risks of suicide and drug poisoning deaths among adult men whose adolescent occupational expectations were not met in adulthood. Design, Setting, and Participants This cohort study included a sample of men interviewed as part of the High School and Beyond study, a nationally representative study of US high school sophomores and seniors in 1980, who were interviewed every 2 years through 1986; those who were sophomores in 1980 were reinterviewed in 1992. Men who survived to 1992 and reported occupational expectations were included in the present study. Death records prior to 2018 were linked to mortality databases and released in 2019. Data analysis was conducted from May to October 2020. Exposure Occupational expectations. Main Outcomes and Measures Survival or death by suicide, drug poisoning, chronic liver disease, heart disease, cancer, or some other cause, categorized from International Classification of Diseases, Ninth Revision and Tenth Revision codes. Competing risk Fine-Gray survival models regressed cause of death on adolescent occupational expectations and covariates. Results The 11 680 men in the High School and Beyond cohort study had a median (interquartile range) age of 29 (28-30) years in 1992, when the analysis of their future mortality began. Most men survived until 2015 (11 060 [weighted percentage, 95.0%]). Reported causes of death were suicide (60 [weighted percentage, 0.5%]), drug poisoning (40 [weighted percentage, 0.4%]), chronic liver disease (20 [weighted percentage, 0.2%]), heart disease (130 [weighted percentage, 1.0%]), cancer (100 [weighted percentage, 1.0%]), and other (280 [weighted percentage, 2.0%]). Subhazard ratios for death by suicide and drug poisoning were 2.91 (95% CI, 1.07-7.88; P = .04) and 2.62 (95% CI, 1.15-5.94; P = .02) times higher, respectively, among those who in 1980 expected to hold a subbaccalaureate occupation that later declined in labor market share compared with those with professional occupational expectations. The actual job held by men did not attenuate the hazards of deaths from suicide and drug poisoning. Conclusions and Relevance In this cohort study, men whose occupational expectations were not met because of labor market declines were at a higher risk of death from suicide or drug poisoning than men with different occupational expectations. Interventions to mitigate labor market changes should account for individuals' expectational ideals.
Mathematics textbooks sometimes present worked examples as being generated by particular fictitious students (i.e., person-presentation). However, there are indicators that person-presentation of worked examples may harm generalization of the presented strategies to new problems. In the context of comparing and discussing worked examples during extended classroom instruction, the current study compared the impact of person-presentation to strategy labels on students' posttest accuracy and ratings of strategy generalizability. Five algebra teachers and their 168 students used worked examples either presented using fictitious students or with a strategy label during a multiweek unit on equation solving, with teachers randomly assigned to condition. All students compared and discussed the worked examples. In this context, we found no effect of condition on student accuracy at posttest, nor on their ratings of the generalizability of the presented strategies. We discuss why previously found negative effects of person-presentation may not have extended to this context.
People often have difficulty in understanding processes of biological change, and they typically reject drastic life cycle changes such as metamorphosis, except for animals with which they are familiar. Even after a lesson about metamorphosis, people often do not generalize to animals not seen during the lesson. This might be partially due to the perceptual richness of the diagrams typically used during lessons on metamorphosis, which serves to emphasize the individual animal rather than a class of animals. In two studies, we examined whether the perceptual richness of a diagram influences adults' learning and transfer of knowledge about metamorphosis. One study was conducted in a laboratory setting, and the other was online. In both studies, adults who saw the bland diagram during the lesson accurately transferred more than adults who saw the rich diagram during the lesson. © 2020 John Wiley & Sons, Ltd.


